audetto/AppleWin

[QT][git]Mockingboard emulation is not working

Closed this issue · 8 comments

Hello.

I made some tests with QT UI and I noticed that even mockingboard is selected, it is not working. With SDL2 UI, it works perfectly.

My build is based on commit b36c17b

Will see if the fix is easy, but SDL2 UI + ImGui is really your best choice with better support and settings.

Works here.
Try to load this yaml file: https://github.com/AppleWin/AppleWin-Test/blob/master/v2/OMT-PAL.aws.yaml

It plays for me.
Make sure the volume is not too low.

Does it print anything on console?

Now I remember why I stopped working on it: QT integration on GNOME-Wayland is poor.

Save / restore window positions has strange side effects.
Darg/drop still does not work on GNOME-Wayland.

OK, that was a bit unfair.
Drag / drop now works and you can drop yaml files (will accept floppy and hard disks another day).

And confirmed audio works on Ubuntu and Raspberry.

Using your yaml, then loading the game where sound was broken make it work back. But I do prefer SDL2 version anyway :)

Git version built, based on commit 052ccac, on an Archlinux.

Are you sure the correct hardware was configured?
QT and SDL2 use different configuration files. It is possible to use QT's in SDL2 but not the other way round.

Are you sure the correct hardware was configured? QT and SDL2 use different configuration files. It is possible to use QT's in SDL2 but not the other way round.

Yes, I'm sure. And I use 99% of the time SDL2 port.

There is a little difference between the configuration in the original AW and my versions.
AW will tell you and force you to do a full reset of the machine, mine does not.

Due to the way different cards work, you might have to restart it.
In SDL2 you can press the Restart button in the config, if it is Red, then you really should.

Closing due to lack of evidence.