NamedAssetBase's namespace should be DEFAULT_NAMESPACE by default (or AssetLibrary.removeAssetFromDict() should auto-default)
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I am using a third-party loader to create BitmapTextures and manually adding them to an AssetBundle.
However, when manually creating an instance of NamedAssetBase, its _namespace property is null
, rather than DEFAULT_NAMESPACE
.
I've found this to cause issues with AssetLibraryBundle further down the line when manually adding and removing assets: i.e. in AssetLibraryBundle.addAsset()
, if the asset's namespace is null
it is added to the dictionary's DEFAULT_NAMESPACE
("default"). However, in AssetLibraryBundle.removeAssetFromDict()
the assets namespace isn't defaulted, and therefore the asset is not found and not removed.
I've found a workaround, which is to call texture.resetAssetPath(texture.name, NamedAssetBase.DEFAULT_NAMESPACE, false);
before adding it to the bundle, but this shouldn't have to be the case.