Bug: potentially referencing out of range buffer
harveyzhong opened this issue · 0 comments
harveyzhong commented
internal override bool BeforeUpdate(byte[] buffer)
{
if (offset < buffer.Length)
{
SetValue((buffer[offset] & mask) != 0);
return true;
}
else
{
>>>>>>>>>>SetValue((buffer[offset] & mask) != 0);
return false;
}
}
}