baconeta
An educated technical Kiwi working as a games producer, with a strong technical background as a games programmer. Double majored in Computer Science and Math
Void InteractiveWellington, NZ
baconeta's Stars
ossu/computer-science
🎓 Path to a free self-taught education in Computer Science!
anuraghazra/github-readme-stats
:zap: Dynamically generated stats for your github readmes
google/styleguide
Style guides for Google-originated open-source projects
ossu/data-science
📊 Path to a free self-taught education in Data Science!
ossu/bioinformatics
:microscope: Path to a free self-taught education in Bioinformatics!
ossu/math
🧮 Path to a free self-taught education in Mathematics!
MOZGIII/ue5-gitignore
A git setup example with git-lfs for Unreal Engine 5 (and 4) projects.
GDi4K/unreal-openland
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
nathanKramer/lit-git
Dank git aliases, for a VCS workflow that reads like plain english
baconeta/ludum-dare-51
Field of Fiends is a mobile and browser ready game about a strange field that comes alive at night... Made in 72 hours for Ludum Dare 51
GGreenNine/AsyncUnityCoordinator
baconeta/ludum-dare-49
Ebb and Feel is a game produced for Ludum Dare #49 in 72 hours with a team of ten under the theme "Unstable".
baconeta/ludum-dare-50
Don't Die, Dodo is an endless runner in which you must protect the Dodo... until it reaches its inevitable extinction!
baconeta/ludum-dare-54
A game made in 72 hours for Ludum Dare #54 for the theme - Limited Space
SabrinaTheCookie/KoiaJam2022
tessapower/TEngine
TEngine: my very first 2D game engine
baconeta/ludum-dare-48
"Esophagus' inCRYPTion": A game produced for Ludum Dare #48 in 72 hours with a team of six under the theme "Deeper and deeper".
danielbeetham/test-timer
A 2 hour timer that chimes every 20 minutes and keeps your computer awake
StevenR152/ludum-dare-48