baldavenger/BaldavengerOFX

Plugins doesn't show up on "clean" System

Closed this issue · 1 comments

Hello,

first of all thank you for your great work. It made openfx way more understandable then as going with the org repo.

coming to my problem:

setup: Win10 / VS2019 / Cuda 10.1

  • I clone your repo
  • Start one solution from a random plugin
  • hit compile
  • loading to Plugins folder
  • starting resolve
  • plugin shows up

All good

now i move the plugin to a different machine ( with no IDE oder dev enviroment no cuda sdk )

  • loading to Plugins folder
  • starting resolve
  • plugin doesn't show up

i did some resarch on blackmagic dev forum and they said either try your plugins or do a static linking.
i did try it both. Nothing works.
How do you compile your Win Plugins?

thank you

Manu

so it seems like that it is mandatory to compile with VC120, which means u need to use VisualStudio2013