[TypeError: null is not an object (evaluating 'ImageResizer.createResizedImage')] Unable to resize
stivenm16 opened this issue · 9 comments
I'm getting this error when I tried to resize an img, I'm following docs but the error persists. Here the code:
const res = await ImageResizer.createResizedImage( uri, sizeTarget, sizeTarget, "JPEG", 80, 0, undefined ) .then((response) => { const { name, uri } = response; const base64 = FileSystem.readAsStringAsync(uri, EncodingType.Base64); return { name, base64 }; }) .catch((e) => { console.log(e); });
The App stops before encoding and throw
[TypeError: null is not an object (evaluating 'ImageResizer.createResizedImage')] Unable to resize
I'm running my app on Android
I ran into this issue too, my problem was that I was using the wrong development client. I don't know if you are using a custom development client but if you are this might be the issue.
Hi @stivenm16 ,
I tried to reproduce it in the example app and I have no problem:
// App.tsx
const resize = async () => {
if (!image || !image.uri) return;
setResizedImage(null);
try {
let result = await ImageResizer.createResizedImage(
image.uri,
sizeTarget,
sizeTarget,
'JPEG',
80,
0,
undefined
);
setResizedImage(result);
} catch (error) {
Alert.alert('Unable to resize the photo');
}
};
Did you find the issue? Do you have a reproducible example?
I'm getting this error too..
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Am getting error as well
I'm getting this error too..
did you find a fix?
@taboulot
am also getting the error [TypeError: null is not an object (evaluating 'ImageResizer.createResizedImage')]
my uri is as file:///data/user/0/com.cashlet.development/cache/Camera/2ad1e650-c2ba-435f-bc3e-628cb67737e7.jpg
my usage
const data = await camera.takePictureAsync(options); console.log(data.uri); if (data && data?.uri) { try { let result = await ImageResizer.createResizedImage( data?.uri, 80, 80, 'JPEG', 70, 0, undefined, false, { mode: 'contain', onlyScaleDown: true, }, ); console.log(result?.size, result.uri, 'image'); // addKYCUserDetails(result?.uri, 'idImage'); // this.setState({screen: 'retake'}); } catch (error: any) { console.log(error); Alert.alert(error); } }
I also get the following error on the screen
I ran into this issue too, my problem was that I was using the wrong development client. I don't know if you are using a custom development client but if you are this might be the issue.
@caiogmar what do you mean custom development client?
Got it!
In my case I reinstalled nodemodules and rebuild my dev client again,
I guess its an issue with linking