bbuck/dragon-mud

Add a Server emitter that handles fetching a server engine and performing a Lua emission of an event.

bbuck opened this issue · 1 comments

bbuck commented

Emitting server events should only use one emitter and not have to know about engines and what-have-you. Something like:

server.Emitter.Emit("init", nil)
bbuck commented

Going to go ahead and rope in moving the server engine mutator/pool creation into the same package that the emitter gets placed into.