Obstacles don't fit the grid horizontaly
TheRensei opened this issue · 1 comments
TheRensei commented
- Obstacles with odd scale will fit when spawned on whole X.
- Obstacles with even scale will fit when spawned on X + 0.5.
or change scale of all obstacles to even/odd.
TheRensei commented
Added this to obstacle spawned: ( I don't like it, but I'll leave it for now)
//Quick fix for obstacles matching the grid
if (_obstacle.transform.localScale.x % 2 == 0)
{
if(wall == "TOP" || wall == "BOTTOM")
{
if (xPos >= 0) xPos += 0.5f;
else xPos -= 0.5f;
}
else
{
if (yPos >= 0) yPos += 0.5f;
else yPos -= 0.5f;
}
}