与bedrockx的兼容性问题 Compatibility issues with BedrockX
Shad0w23333 opened this issue · 2 comments
游戏版本1.16.201
bds版本1.16.201.02
bedrockx版本0110
遇到的问题:在注入后随机崩溃,与bedrockx不兼容
以下是崩溃日志
Sevrver start: 2021-02-15 10:42:07 ?D1[INFO] at void ItemStackBase::set[int] (UnknownFile:?)
at void Player::useItem[class ItemStackBase &,enum ItemUseMethod,bool] (UnknownFile:?)
at bool ArmorStandItem::_useOn[class ItemStack &,class Actor &,class BlockPos,unsigned char,float,float,float]const (UnknownFile:?)
at bool Item::useOn[class ItemStack &,class Actor &,int,int,int,unsigned char,float,float,float]const (UnknownFile:?)
at bool Item::useOn[class ItemStack &,class Actor &,int,int,int,unsigned char,float,float,float]const (UnknownFile:?)
at bool Item::useOn[class ItemStack &,class Actor &,int,int,int,unsigned char,float,float,float]const (UnknownFile:?)
at bool ItemStack::useOn[class Actor &,int,int,int,unsigned char,float,float,float] (UnknownFile:?)
at bool GameMode::useItemOn[class ItemStack &,class BlockPos const &,unsigned char,class Vec3 const &,class Block const *] (UnknownFile:?)
at bool GameMode::useItemOn[class ItemStack &,class BlockPos const &,unsigned char,class Vec3 const &,class Block const *] (UnknownFile:?)
at bool GameMode::useItemOn[class ItemStack &,class BlockPos const &,unsigned char,class Vec3 const &,class Block const *] (UnknownFile:?)
at PlayerUseItemOnEntityEvent::PlayerUseItemOnEntityEvent (UnknownFile:?)
at enum InventoryTransactionError ItemUseInventoryTransaction::handle[class Player &,bool]const (UnknownFile:?)
at void Container::createTransactionContext[class std::function<void [class Container &,int,class ItemStack const &,class ItemStack const &]>,class std::function<void [void]>] (UnknownFile:?)
at void PlayerInventory::createTransactionContext[class std::function<void [class Container &,int,class ItemStack const &,class ItemStack const &]>,class std::function<void [void]>] (UnknownFile:?)
at enum InventoryTransactionError ItemUseInventoryTransaction::handle[class Player &,bool]const (UnknownFile:?)
at void ServerNetworkHandler::handle[class NetworkIdentifier const &,class InventoryTransactionPacket const &] (UnknownFile:?)
at bool NetworkHandler::_sortAndPacketizeEvents[class NetworkHandler::Connection &,class std::chrono::time_point<struct std::chrono::steady_clock,class std::chrono::duration<__int64,struct std::ratio<1,1000000000> > >] (UnknownFile:?)
at bool NetworkHandler::_sortAndPacketizeEvents[class NetworkHandler::Connection &,class std::chrono::time_point<struct std::chrono::steady_clock,class std::chrono::duration<__int64,struct std::ratio<1,1000000000> > >] (UnknownFile:?)
at void NetworkHandler::runEvents[bool] (UnknownFile:?)
抱歉,因为这类软件的特殊性,兼容性我也没法保证,而且.201因为个人精力问题暂时没法长期维护
谢谢你的回复,很好的项目!