Custom palettes are not being used
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whatskenmaking commented
When importing a custom palette (.dat file), the custom palette isn't used. Looking through the code in gameBadgePico.cpp, line 210 is using a hard coded palette file name:
file.open("palette_0.dat", O_RDONLY);
This needs to be switched over to a variable
whatskenmaking commented
Resolved in commit 1398ab1