benjamindean/flutter_vibration

Amplitude isn't controlled in iOS

Closed this issue · 3 comments

luckv commented

Even if hasAmplitudeControl() returns true in iOS, calling vibrate() with a custom amplitude parameter doesn't variate the amplitude of the generated vibration. On Android it works correctly

Tested with

Flutter 2.2.1
Vibration 1.7.3
iPhone 6S with iOS 14.5.1, the only one that I have

any progress?

Hey! Sorry for the long wait. I'm unable to test it on iOS, St the plugin has only been tested on Android. As far as I know, iOS is very restrictive in that sense. It depends on the device and iOS version too.

Closed because it won't work on iPhone 6S (the device that I've been able to test it on).