Amplitude isn't controlled in iOS
Closed this issue · 3 comments
luckv commented
Even if hasAmplitudeControl()
returns true
in iOS, calling vibrate()
with a custom amplitude parameter doesn't variate the amplitude of the generated vibration. On Android it works correctly
Tested with
Flutter 2.2.1
Vibration 1.7.3
iPhone 6S with iOS 14.5.1, the only one that I have
z759341385 commented
any progress?
benjamindean commented
Hey! Sorry for the long wait. I'm unable to test it on iOS, St the plugin has only been tested on Android. As far as I know, iOS is very restrictive in that sense. It depends on the device and iOS version too.
benjamindean commented
Closed because it won't work on iPhone 6S (the device that I've been able to test it on).