Improper textures with custom dataset
RasenRhino opened this issue · 1 comments
Hi,
I was trying out a few tweaks from #83 in the neus_colmap.yaml . The issue being faced at the moment is that the texture has a lot of white tint to it when it runs for 30k iterations. The whiteish tint goes down on lower iterations say 10k.
I have provided the dataset here
here is the output for 30k iterations
and the corresponding video output (30k iter)
it30000-test.mp4
here is the output for 10k iterations
and the corresponding video output (10k iter)
it10000-test.mp4
Any thoughts on how to avoid this from happening?
It seems that the white color results from the changing exposure / the use of flashlight during capture. You may refer to this comment to use view-independent color the model the scene. Also, try setting a smaller radius to remove the floaters.