bholtbholt/remote-resistance

Paused or dropped connections

Opened this issue · 0 comments

How to handle when the connection is dropped? The events don't continue to play.

Ideas:

  • maybe remove "once" from history::init
  • Maybe sockets.io has a reconnection method
  • maybe a timeout, if an event hasn't happened for a while it retriggers

Javascript error:

https://remote-resistance.herokuapp.com/socket.io/?EIO=4&transport=polling&t=NqbOcEb
net::ERR_INTERNET_DISCONNECTED