Paused or dropped connections
Opened this issue · 0 comments
bholtbholt commented
How to handle when the connection is dropped? The events don't continue to play.
Ideas:
- maybe remove "once" from
history::init
- Maybe sockets.io has a reconnection method
- maybe a timeout, if an event hasn't happened for a while it retriggers
Javascript error:
https://remote-resistance.herokuapp.com/socket.io/?EIO=4&transport=polling&t=NqbOcEb
net::ERR_INTERNET_DISCONNECTED