biomejs/biome

๐Ÿ› Panic `internal error: entered unreachable code` in `lint/correctness/use_exhaustive_dependencies.rs`

Closed this issue ยท 3 comments

Environment information

CLI:
  Version:                      1.9.4
  Color support:                true

Platform:
  CPU Architecture:             x86_64
  OS:                           linux

Environment:
  BIOME_LOG_PATH:               unset
  BIOME_LOG_PREFIX_NAME:        unset
  BIOME_CONFIG_PATH:            unset
  NO_COLOR:                     unset
  TERM:                         "xterm-256color"
  JS_RUNTIME_VERSION:           unset
  JS_RUNTIME_NAME:              unset
  NODE_PACKAGE_MANAGER:         unset

Biome Configuration:
  Status:                       unset

Workspace:
  Open Documents:               0

What happened?

timeout -v 150 biome lint TEST___FILE.ts

crashes with

Source Location: crates/biome_js_analyze/src/lint/correctness/use_exhaustive_dependencies.rs:610:13
Thread Name: biome::worker_1
Message: internal error: entered unreachable code

File - compressed.zip

Expected result

No crash

Code of Conduct

  • I agree to follow Biome's Code of Conduct

Thanks so much for the detailed reports! It may take us a bit to get back to all of them, but rest assured they're on our radar!

dyc3 commented

In this case, Biome is failing to detect that Point is imported, so this may be a bug in the semantic model. Specifically this line is returning false:

dyc3 commented

In the sample, this line is getting parsed as JS_BOGUS_STATEMENT, and not JS_IMPORT:

import type {Point} from '.geomet';

The reason is that this becomes bogus is because this is typescript syntax in a js file. Removing type fixes the crash, as well as renaming it to a .ts file.