Add simple OpenGL bindings
Opened this issue · 0 comments
bit-hack commented
Add an example project which implements some simple OpenGL bindings to allow Nano3D to be used as a rasterizer for Quake1-3 and the like.
Opened this issue · 0 comments
Add an example project which implements some simple OpenGL bindings to allow Nano3D to be used as a rasterizer for Quake1-3 and the like.