bitrate16/DesktopWallpaper

How to apply texture

Opened this issue ยท 6 comments

bbbbx commented

Hi, your project is so coooool!
However, is it supports texture? How can I use my texture in my shader?

Hi, your project is so coooool!
However, is it supports texture? How can I use my texture in my shader?

Hi, currently textures are not supported by this application.
To use shaders you have to manuallly load them inside program code and pass to the shader.

bbbbx commented

Hi, your project is so coooool!
However, is it supports texture? How can I use my texture in my shader?

Hi, currently textures are not supported by this application.
To use shaders you have to manuallly load them inside program code and pass to the shader.

The shader works fine, perfect if the texture can also be imported. ๐Ÿ˜ƒ

The shader works fine, perfect if the texture can also be imported. ๐Ÿ˜ƒ

I'll think about making a desktop variant of the shadertoy app

The shader works fine, perfect if the texture can also be imported. ๐Ÿ˜ƒ

After long time, I've made a version that supports textures, buffers, e.t.c.
https://github.com/bitrate16/Vebro

bbbbx commented

The shader works fine, perfect if the texture can also be imported. ๐Ÿ˜ƒ

After long time, I've made a version that supports textures, buffers, e.t.c. https://github.com/bitrate16/Vebro

That's cool, any plans to support macOS?

That's cool, any plans to support macOS?

For now I'm planning to develop it for windows because I don't know how windowing subsystem works on other OS