GUT doesn't work with version 4.3 beta 1. Invalid call. Nonexistent function 'reload' in base 'GDScript'
Ughuuu opened this issue · 6 comments
Ughuuu commented
Versions
(list all versions where you have replicated the bug)
- Godot: 4.3 beta 1
- GUT: Latest
- OS: macos
The Bug
GDScript error:
Debugger Break, Reason: 'Invalid call. Nonexistent function 'reload' in base 'GDScript'.'
Steps To Reproduce
Happens in GUT when running tests with:
"args": [
"-d",
"-s",
"--path",
"${workspaceFolder:godot-project}",
"addons/gut/gut_cmdln.gd"
]
Ughuuu commented
Related to godotengine/godot#92610 . Sorry just now saw there was an issue on Godot side.
bitwes commented
Good find. It looks like they have a fix, but this should remain open until implemented since it breaks all doubling in GUT.
bitwes commented
Still there in Godot Engine v4.3.beta2.official.b75f0485b
bitwes commented
I tested the PR to fix this and it worked.
bitwes commented
The fix was merged, but it sounds like they need to review it more. I'm going to leave this open until the next beta release.