black-sliver/PopTracker

Scoutable and glitched reachable act as unreachable when both true

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Referring to this line:

return (glitchedReachable && !inspectOnlyReachable) ? AccessibilityLevel::SEQUENCE_BREAK :

And this conversation in the Discord:

It's my understanding that currently scoutable and glitched reachable are mutually exclusive - when both are true, PopTracker treats a location as unreachable. I believe it should act as glitched reachable (yellow), since a location being scoutable is good, but if you can obtain it out of logic, that's more useful to a player.