bnnm/wwiser

BNK not recognized

kloruklass opened this issue · 2 comments

These files have the .uasset extension, but they're clearly BNK. In fact, if you open them with HxD you can see BKHD inside. Plus, I'm quite sure because they're in a folder called Banks. I tried to rename the extension, but anyway they're not recognized as BNK files. It keeps saying: not a Wwise bank. I also try with a file cutter but it didn't work.

Here: Sea of Thieves BNK

Thanks in advance.

bnnm commented

.uasset is an Unreal Engine generic container, that in this case holds .bnk files, and not a Wwise file.

You need to use a proper UE extractor like umodel or fmodel to get the bnk inside uassets. Or, manually cut in a hex editor from BKHD to the last 4 bytes (IIRC).

Alright, thanks for the input.
I've cut the files and seems like it's working for now.