Support BasePart.PivotOffset
boatbomber opened this issue · 0 comments
boatbomber commented
Currently, all rotation is done from the center of the object volume. Roblox added a new property, PivotOffset, that provides a CFrame with which to offset our rotation math.
This feature would allow users of WindShake to define an arbitrary pivot point, such as at the base of a leaf or grass stem, making it shake more realistically and more grounded in place.