/aseprite-to-spritemate

Simple Aseprite script to generate Spritemate json files.

Primary LanguageLuaMIT LicenseMIT

Aseprite to Spritemate

Script for Aseprite to export Commodore 64 sprites to Spritemate json format - from which sprites can be easily exported to Kickassembler or BASIC format.

Script is very simple, and rather experimental but should work at least for multicolor sprites (hi-res is not tested yet).

Sprite requirements

  • size: 12*21px for multicolor or 24*21px for hi-res
  • colors: indexed colors is required, and ofc "Commodore 64" pallete

Installation

Just download lua file and copy to your scripts folder (in Linux it's located in ~/.config/aseprite/scripts), then start Aseprite and enjoy!

To install on Linux you can use this command:

cd ~/.config/aseprite/scripts && wget "https://raw.githubusercontent.com/bohdanbobrowski/aseprite-to-spritemate/main/Export%20Spritemate.lua"

External links

Documentation used to create this mighty tool: