A Mud focused on Player Killing
A MERC PK MUD named Warmud.
I created this mud with inspiration from PKmud. It is based on random types of 'Wars' that players partake in.
There are pit wars, hot potato wars, regular PK fest, etc. And there are also war 'flags' that further change how a specific war type can play out. Each war has a time limit.
All the mobiles are easy to kill for their equipment, and once a player chooses a class he gets all of that class'
abilities. The idea is to have all players on equal footing so the fights are fair -- but the smartest/most skilled
player wins!
The mud is not fully bug-free and in fact there are probably a couple crash bugs, but they should be easy to fix.
War types:
- Regular - Explore the mud and find powerful items to kill other players with
- Pit - Everyone is thrown in a really small area to duke it out
- City - Similar to Pit, but everyone is stuck in a city
- All vs One - Someone is 'it' and gets a huge buff. If you kill 'it' you become 'it'!
- Artifact - A random player gets an incredibly powerful artifact
- Team - Players are assigned random teams. The last team standing wins!
- Capture the Flag - Same as Team but now there is a flag to capture. Each team has a random starting base where the flag is located.
- BORG - Borgs are invading! If one kills you, you are assimilated!
- Fittest - Honestly, I forget.
- Hot Skull - Like hot potato, only with death. If you are holding on to the hot skull when it goes off, you explode!
- God - Everyone gets changed to the godling class, an extra powerful class with all the skills and spells.
War Flags:
- Scattered Equipment - equipment is scattered randomly around the mud
- Random Equipment - all the loaded equipment has random stats
- Loadall - all equipment is loaded (normally there's a % chance based on how good it is)
- Bloods - sacrificing a player corpse gives you a blood potion (full heal)
- Same Class - everyone starts as the same class
- Fountains - drinking from fountains gives you benefits, such as a small heal
- Hunters - hunters are randomly placed around the world. when they see you, they hunt and kill you
- Wrath - if nobody is killed in a certain time period, someone is randomly slain
- No Nuke - normally at the end of a war the world is reset (nuked), this flag avoids that happening
Other Features:
- Online customizable classes - no need to code a new class (still have to code skills/spells)
- Online editable socials (emotes)
- Battle Log - players out of the war may watch a summary of battles as they go on
This code is designed to be compiled and run on linux. cd to the /src directory and type 'make'. This should create the executable 'merc'. There is a script meant to start the mud and keep it running, called 'warup'. Run ./warup
You can login with the user 'Admin', blank password.