Closed this issue 7 months ago · 1 comments
Consider:
var s = 6; for(var i=0; i<2; i++) { var k = noise( Math.sin(s*x)+Math.cos(s*y),Math.sin(s*y)+Math.cos(s*z),Math.sin(s*z)+Math.cos(s*x) ); s = s*k; } color.setHSL( 0, 0, k );
Implemented as "Scream" texture.