Try using OGS to reduce the memory usage
Opened this issue · 1 comments
PQCraft commented
IDK how the Xash3D and OGS memory usage compare but I would think that OGS would use less since it's based off of the Quake engine while Xash3D seems to be made from scratch.
OGS link: https://github.com/BlackPhrase/OGS
brentdc-nz commented
Thanks for the heads up, looks like a cool project, but now might be dead :(