Server crashes when players join
AlphaMSq opened this issue · 2 comments
BDS - 1.19.61
LL - 2.10.0
Error -
[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- Minidump generated in Directory ./logs/Crash
[StackTrace] Function abort at 0x7FFC871B2820 [ucrtbase.dll<6.2.19041.789>]
[StackTrace] Function terminate at 0x7FFC871B1F80 [ucrtbase.dll<6.2.19041.789>]
[StackTrace] Function gsl::details::terminate at 0x7FF6806EBFD0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function Actor::getPersistentComponent at 0x7FF681676AB0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function Actor::getUniqueID at 0x7FF6816986F0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function onPostInit at 0x7FFC57745FA0 [MovingLight.dll]
[StackTrace] Function entt::basic_storage<ActorOwnerComponent,EntityId,std::allocator,void>::pop at 0x7FF6808B5EA0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function entt::basic_registry<EntityId,std::allocator >::destroy at 0x7FF680BFBA70 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function EntityRegistry::_destroyEntity at 0x7FF680BFBA30 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function OwnerStorageEntity::~OwnerStorageEntity at 0x7FF680AAFEC0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function ActorGarbageCollector::update at 0x7FF681B60AD0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function Level::tick at 0x7FF68195F970 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function ServerLevel::tick at 0x7FF680F5C430 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function ???????? at 0x7FFC4F3C284E [LiteLoader.Js.dll<2.10.0.0>]
[StackTrace] Function ???????? at 0x7FFC2F4A56B0 [LiteLoader.Lua.dll<2.10.0.0 PRIVATEBUILD>]
[StackTrace] Function Schedule::nextTick at 0x7FFC510B6D30 [LiteLoader.dll<2.10.0.0>]
[StackTrace] Function GameSession::tick at 0x7FF681860350 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function Minecraft::update at 0x7FF681643AD0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function ServerInstance::_update at 0x7FF680ED9C30 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function <lambda_eea4b55ce73e04688a1edc3fabfb52cb>::operator() at 0x7FF680ED7FC0 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function std::thread::_Invoke<std::tuple<<lambda_eea4b55ce73e04688a1edc3fabfb52cb> >,0> at 0x7FF680ED4480 [bedrock_server_mod.exe<1.19.61.01>]
[StackTrace] Function configthreadlocale at 0x7FFC87161B20 [ucrtbase.dll<6.2.19041.789>]
[StackTrace] Function BaseThreadInitThunk at 0x7FFC88E57600 [KERNEL32.DLL<6.2.19041.2364>]
[StackTrace] Function RtlUserThreadStart at 0x7FFC89362680 [ntdll.dll<6.2.19041.2130>]
try latest release.
Works