.bin files break the script temporarily
Closed this issue · 1 comments
Tempystral commented
Currently, CD-based games will load just fine, but if the shuffler tries to load the .bin
file associated with the game, the emulator will bug out. The bin and cue files also must be in the same directory in order for the game to read correctly.
- Games with
.cue
extensions should have their.bin
counterparts ignored - Once they're marked as "completed" disk games should have both
.cue
and.bin
files moved to the completed directory together.
brossentia commented
This should be fixed in the latest merge to master!