Handling Errors
mattdesl opened this issue · 1 comments
mattdesl commented
This might already be possible with one of webpacks many plugins. But it seems like errors (right now testing with glslify, but presumably brfs
would have same problem) are going unhandled and causing the webpack-dev-server to crash.
The following will fix the problem, but I'm sure there's a better way.
multipipe.apply(this, transforms)
.once('error', function (err) { // <-- handle errors in the pipe
console.error(err.message)
})
The above still emits an error to webpack since the bl
module is calling done
with an error in the first parameter.
hughsk commented
Ah, my bad! Fixed :)