brutalzinn/auto-macro-for-games

The macro dont work properly for games

brutalzinn opened this issue · 3 comments

we need reimplement keybindevent to direction input api for windows

Ok. This now is not a problem. We solved this issue with new library that i found on github. The direction input api. This api can handle directx input keyboard and mouse.

Now we have a win32api proxy to handler key down and key up on system channel. This is very usefull for games

tested on portal 1 and works properly