bsq-ports/Chroma

Using no flickering causes issues

Closed this issue · 2 comments

If no flickering is selected on lighting options and custom color events is enabled, chroma maps will take longer to load which is usually <10 seconds but in some cases 30+ seconds. Once in song it will stutter breifly a few times at the start of the song, and in this map specifically the game will completely freeze at 59 seconds. This problem does not occur with all effects or no effects

if i can add on i think a fix would be to either add a warning or re route the song to use all effects and give a warning in game about no flickering either on start up or before you start a song

No flickering causes issues with colors being displayed properly. I've been trying to fix my map's lighting all day. Boost colors were not showing up so I changed everything to 100% Chroma and it still wasn't working. I just noticed that no flickering was on. It's supposed to reduce the strobing effect (which I don't really have in my map) but instead it reduces the number of colors displayed. :/