buger/goreplay

MacOS support

buger opened this issue · 9 comments

Right now its not supported because *BSD system and not allow TCP/UDP traffic capture using RAW sockets. Need to use libpcap for *BSD systems.

Check #21 and #8 for more details.

With #46 libpcap input can be created as separate plugin

With #21, #8 and #46 closed is there anything keeping Gor from supporting OS X, or is it already working thanks to libpcap support?

@fatso83 #8 is closed but not merged. So libcap still have to be done, but as separate input plugin.

any update on this ?
Thanks

buger commented

I'm not sure about release date, but i'm (or someone else) going to implement it using https://github.com/google/gopacket

Does Gor at least support replaying traffic on OS X?

buger commented

Yes, totally, I plan to include binaries for Mac for next release

On Monday, September 7, 2015, Blender3D notifications@github.com wrote:

Does Gor at least support replaying traffic on OS X?


Reply to this email directly or view it on GitHub
#22 (comment).

Sincerely yours Leonid Bugaev
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buger commented

Released https://github.com/buger/gor/releases/tag/v0.11.0 which use libpcap engine for intercepting traffic. Lipcap fully supports mac os.