Update instructions to create a custom build of aframe 1.5.0
vincentfretin opened this issue · 6 comments
Update the instructions to create a custom build of aframe 1.5.0/master with hubs patches required to make MOZ_lightmap and reflection probe working. So instead of super-three 147, apply the patches to super-three 161.
With aframe 1.5.0/three 161, there is a texture issue with uv probably. The fix to do is probably similar to the one we did in AdaRoseCannon/aframe-xr-boilerplate#22
Also encoding = THREE.sRGBEncoding
will need to be replaced by colorSpace = THREE.SRGBColorSpace;
in src/components/environment-settings.js
and src/components/gltf-model-plus.js
With aframe 1.5.0/three 161, there is a texture issue with uv probably. The fix to do is probably similar to the one we did in AdaRoseCannon/aframe-xr-boilerplate#22
In my fork I did this: Elettrotecnica@ab21c27
The best would be to have it configurable somewhere, but probably most hubs models assume this anyway.
Thanks @Elettrotecnica! Yeah I don't think we need to make it configurable here, it's used only with MOZ_lightmap node this way.
If you want @Elettrotecnica you can create a PR with your commit, you can remove the TODO in the comment.
Setting channel won't do anything on aframe 1.4.2 so I can merge. I'll create an aframe master build with hubs patches later.
Actually I'm ok with all your changes in your fork, so you can just create a big PR when you're done with your changes and I'll merge.