caewok/fvtt-elevated-vision
Adjust Foundry VTT vision, lighting, and token elevations based on terrain, wall, or token elevation.
JavaScriptMIT
Issues
- 1
- 3
Conflict with Levels
#64 opened - 3
- 4
- 12
Cant move tokens
#61 opened - 2
- 1
Use a worker to save elevation texture
#59 opened - 2
V11 broken
#58 opened - 1
- 1
- 2
Error when using Monk's tokens and EV?
#55 opened - 1
- 4
- 3
- 0
- 1
- 5
- 0
Feature: Elevation Shadows for user
#48 opened - 3
- 4
Error after the update
#46 opened - 3
Can't draw elevated terrain
#45 opened - 0
Feature: elevation tile texture
#44 opened - 1
- 6
- 0
Feature: macro trigger
#41 opened - 0
Feature: gradient brush
#40 opened - 1
- 3
Doesn't work on large maps.
#38 opened - 1
Terrain walls cast incorrect shadows
#37 opened - 9
- 3
Canvas crashing on scene load
#34 opened - 1
- 2
Conflict with Flying Tokens Module
#32 opened - 0
- 1
- 3
- 4
- 1
- 3
- 3
Suggestion: Levels Support
#25 opened - 1
- 1
- 1
elevation fill issue with scene
#22 opened - 1
Handle limited-sight walls
#21 opened - 1
- 1
Make 0 elevation the default
#19 opened - 1
- 1
- 1
- 9