Pinned Repositories
WolfTracksTessellation
This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves is tessellated based on the distance from the camera. Every footstep is accompanied by a snow track on that spot, color change and a sound. Over time snow accumulates so that the tracks disappear slowly.
Search-strategies-for-UAV
FiveMObjectEditor
FiveM GTA-V object editor and prefab system
GameOfLifeGPU
Game of life using compute shader. On RTX 2070 SUPER with 8192x8192=67M cells runs at 270 FPS.
Optical-Based-Tactile-Sensor
Pygame
Pygame games
TacTipFlexSim
cavallimarko's Repositories
cavallimarko/GameOfLifeGPU
Game of life using compute shader. On RTX 2070 SUPER with 8192x8192=67M cells runs at 270 FPS.
cavallimarko/FiveMObjectEditor
FiveM GTA-V object editor and prefab system
cavallimarko/TacTipFlexSim
cavallimarko/WolfTracksTessellation
This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves is tessellated based on the distance from the camera. Every footstep is accompanied by a snow track on that spot, color change and a sound. Over time snow accumulates so that the tracks disappear slowly.
cavallimarko/Search-strategies-for-UAV
cavallimarko/Pygame
Pygame games
cavallimarko/Optical-Based-Tactile-Sensor