cemu-project/cemu_graphic_packs

[The Legend Of Zelda Breath Of The Wild] New Cheats

HimanshuBansal112 opened this issue · 2 comments

There should be a cheat to have infinite elemental arrow, either every or individual in The Legend Of Zelda Breath Of The Wild. I would also like if there is a infinite stealth cheat (useful in yiga hideout).

Edit: An infinite damage cheat might also be good in some cases when stuck in game.
Edit Part 2: Infinite time for heat reisistance, lava heat resistance, cold resistance should also be added. An option to neglect item burning can also be added.

Another suggestion: Skip motion control shrines

This should be pretty straight forward to implement with a simple teleport.

As entering a dungeon places Link at predetermined coordinates after the elevator arriving and forward walking animation, checking for these coordinates and then replacing them with the dungeon end coordinates in memory should do fine?

Pseudocode

If Map == Dungeon123 && LinkX == x1 && LinkY == y1 && LinkZ == z1 {
  LinkX = x2; LinkY = y2; LinkZ = z2;
}

Below is a table for ending coordinates for the teleport at the end of dungeon.

Shrine X Y Z
Toto Sah2970-85
Katosa Aug-303140
Joloo Nah014-75
Ze Kasho-515-10
Myahm Agana-30-262
Kaam Ya'tak???
The Champions' Ballad DLC Shrines
Kihiro Moh015-20
Kamia Omuna-454060
Rinu Honika85-6550
Keive Tala1361630

Source: Reddit post

This would save from having to meddle with a save editor if one wants to skip the motion control shrines for whatever reason.

Edit:
Dungeon Start Coordinates
Toto Sah: Dungeon015 -39 20 7.5
Katosa Aug: Dungeon013 -28 31 77.5

Another one: Galloping Doesn't Freak Out Horses

I'm slightly annoyed at the mechanic that horses freak out from simply galloping, requiring soothing after every gallop to not get bucked off. If that mechanic could be nop'ed off, it'd be gr8.