/racods-lair

2D Rogue-inspired Action Dungeoncrawler

Primary LanguageC++

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Since I'm out of time, the development for Racod's Lair is paused pending further notice. Feel free to contribute to the project if you like to. I plan to return at one time, but I'm totally not sure when this will be. Sure you'll be added as author if you want to participate :)

More information can be found in the SFML forum and at Spieleprogrammierer.de. You can follow Racod's Lair on Twitter and Facebook.

Issue

I'm using the issue functionality to track all reported issues related to the game or its content data. Feel free to join the discussion!

Licence

"Racod's Lair" is licenced under CC BY-NC 4.0 with attribution to Christian Glöckner. See https://creativecommons.org/licenses/by-nc-sa/4.0/ for more information about the licence details. All game resources, except the provided fonts, are part of "Racod's Lair" under the mentioned licence.

The used fonts were published as "free" by Hazel Abbiati, see http://www.dafont.com/simone-u-dono.d3997 for more information.

The music is based on the "SalamanderGrandPiano" samples (CC-BY 3.0 by Alexander Holm) and the "Sonatina Symphonic Orchestra" (CC Sampling Plus 1.0 license by Mattias Westlund) as well as the "fluid-soundfont-gm", taken from the official ubuntu repository (originally by Toby Smithe).