error when playing files with certain characters
Opened this issue · 4 comments
When I try to play files that have Japanese characters in the file name I get the error
line 235, in __bind
raise MiniaudioError(MA_RESULT_STR[ma_res])
just_playback.ma_result.MiniaudioError: MA_DOES_NOT_EXIST
the same might happen with other characters as well but I haven't tested it
Hi @jimmy-taylor-1,
Could you try installing v0.1.8 ? Let me know if it solves your problem.
Unfortunately this seems to have made the problem worse, now i get this error for every file I try to play
line 55, in load_file
self.__bind(lib.load_file_w(self.__ma_attrs, path_to_file.encode('utf-16le')))
TypeError: initializer for ctype 'wchar_t *' must be a cdata pointer, not bytes
Unfortunately this seems to have made the problem worse, now i get this error for every file I try to play
line 55, in load_file self.__bind(lib.load_file_w(self.__ma_attrs, path_to_file.encode('utf-16le'))) TypeError: initializer for ctype 'wchar_t *' must be a cdata pointer, not bytes
I was getting the same error, even when directly compiling from source. I got mine working by simply removing the encoding,
so from:
if platform.system() == 'Windows':
self.__bind(lib.load_file(self.__ma_attrs, path_to_file.encode('utf-16le')))
to:
if platform.system() == 'Windows':
self.__bind(lib.load_file(self.__ma_attrs, path_to_file))
Also, when compiling from source, there is a little bit difference in the code, but you can still remove the utf16le encoding part completely and it will solve the issue.
Note: this isn't the right solution and we should perform some type of validation before deciding and going on with the encoding, but works for now.