christophesmet/android_maskable_layout

Masking GLSurfaceView

samuelprince77 opened this issue · 1 comments

Masking an opengl surface view doesnt seem to work. It just displays a blank white screen. Any idea how to fix this?

Hi,
Yes, the masking in done by the cpu. It does not support GPU based rendering.
I think you have to use shaders to solve this.
I'll close this as it is not a supported feature and will not be.