Game: The Secret World, Crashes Immediately
Opened this issue · 2 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. Using Method 1 or Method 3
2. Add Game The Secrect World
3. Start game The Secret World
What is the expected output? What do you see instead?
Umod should run and I should be able to find and update textures. Instead game
immediately crashes.
What version of the product are you using? On what operating system?
Using umod 1.44 on Windows 7 x64 Ultimate.
Please provide any additional information below.
PLease see the game's crash log:
Access Violation (0xC0000005) in C:\Stuff\Games\Funcom\The Secret
World\uMod\uMod_d3d9_HI.dll
Access violation reading from memory location 0x00000460.
Registers
EAX:00000000
EBX:108B32A8
ECX:00000000
EDX:224C3AAE
ESI:108B32A8
EDI:00000000
ESP:0018E550
EBP:108B32A8
EIP:0BD45234
CS:0023 DS:002B ES:002B
FS:0053 GS:002B SS:002B
Flags: 00010246
FPU Ctrl:000A001F
Stack from address 0x0018E550
108b32a8 108b32a8 0bd45dec 224c3aae 00000000 00000000 108b32a8 108b32a8
f9a251e0 00000000
0bd4306b 108b32a8 00000000 00000000 f9a251e0 0bd592fc 0018e5c4 0018e5e8
00000000 00000000
108b32a8 224c3aae 108b32a8 00b0a871 108b4f98 108b32a8 108b3208 08a6ea44
0018e69c 00000001
Callstack
[0x0BD45234] Symbol not found. (0)
[0x00B0A871] Scaleform::SysAllocStatic::`default constructor closure' + 0x6D2E21
[0x108B4F98] Symbol not found. (0)
[0x108B32A8] Symbol not found. (0)
[0x108B3208] Symbol not found. (0)
[0x08A6EA44] Symbol not found. (0)
[0x0018E69C] Symbol not found. (0)
Original issue reported on code.google.com by wen.fraz...@gmail.com
on 6 Jul 2012 at 4:00
GoogleCodeExporter commented
It seems, that I don't initialize a pointer or I don't check if the pointer is
assigned when using it. Thank you for the report.
Original comment by c...@koerner-de.net
on 8 Jul 2012 at 6:21
GoogleCodeExporter commented
No problem. Thanks for the respose.
Original comment by wen.fraz...@gmail.com
on 10 Jul 2012 at 11:04