chukong/quick-cocos2d-x

2.2.6在android上AssetsManager是nil

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2.2.6在android上AssetsManager是nil,CC_CURL_ENABLED := 1
APP_CPPFLAGS += -DCC_CURL_ENABLED=1
这两个都打开着

// load assets manager

#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
luaopen_cocos2dx_httprequest_luabinding(m_state);
#else
#if CC_CURL_ENABLED > 0
luaopen_ExtensionsAssetsManager(m_state);
luaopen_cocos2dx_httprequest_luabinding(m_state);
#endif
#endif

为什么android上不 加luaopen_ExtensionsAssetsManager(m_state);