M1 Stella
mengstr opened this issue · 9 comments
It was quite a few years ago since I played around with this project and started to write 2600 games, and I felt it was time to give it a go again.
The readme is a bit ambiguous about whether I need to use the X86 version of code or not as you're mentioning that "the current dev stack should now have compatibility with the M1".
So I tried running it as-is on my machine but Stella failed to start. It seems like that theX86-only version is the one being installed with this extension. After downloading the M1+Intel version directly from Stella and copying the Stella.app
into /Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.6/out/bin/emulators/stella/darwin/arm64/
it all works just fine.
It would probably be a good thing to use that version in the ADS extension - unless there's some other issue preventing that.
Now.... If I only could finish one of the games I started coding all those years ago ;-)
Hey Mats - welcome back!
Looks like I had a reference?? file to redirect from the arm64 to x64 folder - I've just replaced that with a full copy of the M1+Intel version as you suggested. I've left the x64 folder as well as I think older users of MacOS will require that right?
Look out for a new release shortly 👍
Good luck with your Dev!
The Stella for Mac is a universal binary so it should work on both platforms, but you probably shouldn't have the x86/arm -folders then. Just a Darwin folder.
But I now uninstalled and removed all old chunky pixel-folders before installing the latest release and there's still the same problem as previously.
- failed to set chmod permissions: ENOTDIR: not a directory, chmod '/Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.9/out/bin/emulators/stella/darwin/arm64/Stella.app'
Launching Stella emulator...
The application /Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.9/out/bin/emulators/stella/darwin/arm64/Stella.app cannot be opened for an unexpected reason, error=Error Domain=NSCocoaErrorDomain Code=256 "The file “Stella.app” couldn’t be opened." UserInfo={NSURL=file:///Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.9/out/bin/emulators/stella/darwin/arm64/Stella.app, NSFilePath=/Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.9/out/bin/emulators/stella/darwin/arm64/Stella.app, NSUnderlyingError=0x145619d20 {Error Domain=NSPOSIXErrorDomain Code=20 "Not a directory"}}
Exit code: 1
It was 0.9.9 that got installed.
mats@Matss-MacBook-Pro darwin % cd /Users/mats/.vscode/extensions/chunkypixel.atari-dev-studio-0.9.9/out/bin/emulators/stella/darwin/
mats@Matss-MacBook-Pro darwin % ls -la
total 8
drwxr-xr-x 4 mats staff 128 Aug 6 08:33 .
drwxr-xr-x 5 mats staff 160 Aug 6 08:33 ..
-rw-r--r-- 1 mats staff 3 Aug 6 08:33 arm64
drwxr-xr-x 3 mats staff 96 Aug 6 08:33 x64
mats@Matss-MacBook-Pro darwin % cat arm64
x64%
mats@Matss-MacBook-Pro darwin %
But maybe that's not the version with the fix that you just made?
Hi Mats,
I still have the version to upload - 0.9.9 was essentially 0.9.7/0.9.8 due to uploading issues to the marketplace.
I think I'll put your suggestion into this and remove the hardware designation (x64/arm64) for Mac. I'll attach a test build for you to try out shortly.
Actually I just released v0.10.0 so install that via VS Code and see how it works 👌
I just tried it and it kinda works. It complains about needing a debugger for Dasm and suggest that I install "Dash macro assembler for VSCode" by Zen Fernando. After doing that my code assembles and Stella starts. The previous version worked as-is as long as I had copied in Stella to the arm folder, so I think that something is slightly off.
It also seems like the uninstaller dosen't remove the chunkypixel folders. I would have imagined that the uninstall process was a part of the core VScode and not something that was left to the extension itself to handle.
Can I ask are you doing assembly (via dasm) or bB? And I'm assuming your process didn't change between 0.9.6 and 0.10.0?
Never mind ^__^ I guess it was just a fluke or a PEBCAK. I uninstalled, deleted folders and restarted vs code and reinstalled ADS and it works just fine. But! While writing this I tested some more, and I think I found the PEBCAK or an actual bug in VS Code. If a have the editor/code frame active, then it works. If I instead have the OUTPUT or TERMINAL fram active I get the popup saying that I don't have a dasm extension. I wonder if it's the same with other extensions as well...
Assembly. When having the editor-tab with the asm source open I simply do a F5 for "Start Debugging" or ^F5 for "Run without debugging".
Im pretty sure I previously didn't have either the dasm extension nor a really old version of atari-dev-studio installed. And the version I downloaded a day or two ago didn't complain about the dasm being unavailable.
Actually I do see similar issues with the language extension notifications in the scenarios you describe. I try and activate the currently selected tab which sometimes might be the console windows. I might look at reworking this to track the last compiled tab (or try and find the active document rather than the console - it's annoying at times - a bit like the save/compile issue I just fixed.
With the release of Stella 7.0 the MacOS version is now M1 & 64-bit Intel compatible out of the box and available in v0.10.5 of Atari Dev Studio.