citizenfx/AnimKit

Bone Snapping

prueling opened this issue · 2 comments

Rewriting this since I also tested this without importing any animations from GTA. The bones snapped hard than before. I'll be attaching the files.

This is what I made from 3dsMax:
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And this is the result in-game:
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These are the files (max file, onim and ycd)
animkneeltest.zip

Same problem
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