citizenfx/cfx-server-data

Scripts not compatible with OneSync

MichaelCoding25 opened this issue · 1 comments

There are still scripts, like rconlog which have loops that only loop through 32 players, thus not being compatible with onesync servers, could these be updated please to account for more than 32 players please.

What?

rconlog's loop doesn't even do anything at all.