citizenfx/fivem

experimentalNetGameEventHandler crash on RedM

outsider31000 opened this issue · 2 comments

What happened?

setting to true the convar will crash the players we try to pick up , only the player will crash the one who is been picked up
CfxCrashDump_2024_11_09_02_16_52.zip
image2

Expected result

should not crash the player

Reproduction steps

  • set the convar to true
  • kill a player
  • try to pick the player up using the game prompt pick up

Importancy

Crash

Area(s)

RedM

Specific version(s)

RedM

Additional information

this was tested on canary and artifact b1063

the crash happens if one client is on release and the other is on canary
weird thing is that the crash i provided was a cl2 client in which both were on canary ?

but cant reproduce it anymore with cl2.

I guess we will have to wait until the convar is available for prod.

once is in prod please let me know and ill test again and we can close this issue.