experimentalNetGameEventHandler crash on RedM
outsider31000 opened this issue · 2 comments
outsider31000 commented
What happened?
setting to true the convar will crash the players we try to pick up , only the player will crash the one who is been picked up
CfxCrashDump_2024_11_09_02_16_52.zip
Expected result
should not crash the player
Reproduction steps
- set the convar to true
- kill a player
- try to pick the player up using the game prompt pick up
Importancy
Crash
Area(s)
RedM
Specific version(s)
RedM
Additional information
this was tested on canary and artifact b1063
outsider31000 commented
the crash happens if one client is on release and the other is on canary
weird thing is that the crash i provided was a cl2 client in which both were on canary ?
but cant reproduce it anymore with cl2.
I guess we will have to wait until the convar is available for prod.
outsider31000 commented
once is in prod please let me know and ill test again and we can close this issue.