citizenll/godot-flexbox

Breaks HTML5 exporting in Godot 4.1.1

Opened this issue · 1 comments

Putting the addon in any project seems to break Godot's HTML5 support, giving a "me.rtenv.loadDynamicLibrary" error when trying to run anything.

Support for HTML5 isn't supported as it hasn't been implemented yet in GDExtension.