cjcliffe/CubicVR

iOS Build

cjcliffe opened this issue · 2 comments

Need to set up CMake targets for iOS platform.

I have setup the cubicvr for iOS platform using CMake. But now how should i integrate with my iPhone project??

iOS build is a bit behind, need to do an overhaul to bring in the WebGL shaders and logic to help support OpenGL ES 2.0, should at least be able to get an ES 1.1 supported version building but haven't tried with CMake myself yet