gradle-natives and LWJGL 3.0.0a
Closed this issue · 4 comments
I'm trying to build a LWJGL 3.0.0a project with gradle. I followed the instructions at https://github.com/cjstehno/coffeaelectronica/wiki/Going-Native-with-Gradle and tried to use the newer LWJGL version. When I run gradle unpackNatives
no files are added in the build/natives/PLATFORM
folder. I'm using this build.gradle:
apply plugin: 'java'
apply plugin: 'application'
project.ext.lwjglVersion = "3.0.0a"
run {
systemProperty 'java.library.path', file( 'build/natives/windows' )
}
mainClassName = 'game.Main'
buildscript {
repositories {
maven {
url "https://plugins.gradle.org/m2/"
}
}
dependencies {
classpath "gradle.plugin.com.stehno:gradle-natives:0.2.3"
}
}
apply plugin: "com.stehno.natives"
repositories {
mavenCentral()
}
natives {
jars = [
'lwjgl-platform-${lwjglVersion}-natives-windows.jar',
'lwjgl-platform-${lwjglVersion}-natives-osx.jar',
'lwjgl-platform-${lwjglVersion}-natives-linux.jar'
]
}
dependencies {
compile "org.lwjgl:lwjgl:${lwjglVersion}"
compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-windows"
compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-linux"
compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-osx"
}
I don't know if this is a problem with gradle-natives or if I did something wrong with this configuration.
I will take a look at it. My suspicion is that they moved or renamed the native components somehow.
Version 3.0.0a of lwjgl is labeled as an "alpha" release. I'd rather wait to make any changes until at least a beta or release candidate version comes out. Please feel free to remind me of this issue at that time if it still exists. Unless there is some reason you need the bleeding edge version of lwjgl, I would suggest you downgrade to something in the 2.9.x line, which should work with the plugin.
Thanks for your help.
I would suggest you downgrade to something in the 2.9.x line
That sound like a good idea. I'll do that.