cocona20xx/novahook

Implement a better method for Emissive Texture Support handling

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https://github.com/PuzzleMC/Puzzle contains a rudimentary Emissive Texture Support impl for entities which avoids the transparency caused by using an EyesFeatureRendererdescendant, as is the case in Novahook's implementation. May be worth to allow for users to toggle this behavior as a config option?