cocos2d/bindings-generator

Documentation enhancement

azmeuk opened this issue · 3 comments

The documentation explains how to generates jsbindings, but it does not tell the proper way to integrate it into a cocos2d-js project.

  • What steps should be followed?
  • Where manually written C++ files should be stored?
  • Where js and c++ generated files should be stored?
  • What CMakeList.txt files should be edited?

Yes. There is no clear way to integrate custom bindings to cocos. Maybe someone can introduce one?

I wrote a draft on stack overflow.

jgod commented

There's fantastic functionality here, shame it's undocumented!