cocos2d/cocos2d-objc

How to create two separate views respectively according to different scenarios?

fengyecsg opened this issue · 1 comments

We want to use two independent view in the APP to show animation content, but now there is only one singleton CCDirector, excuse me is there a way to solve our needs?

Unfortunately not.

We have this implemented in v4 (see develop branch), but you have to be power user to use it. And you will also likely need to port your game code to a newer version + fix bugs when you catch them.

I use v4 in some of my projects, but that's a different story.