code-disaster/steamworks4j

Failed to initialize

TarVK opened this issue · 1 comments

Hi there,

My game kept failing to initialize despite taking all the steps described in the get started documentation. I was using the app ID 1456390, which I previously used in a unity game. This is a special test ID which should allow you to test your prototype including controller support without requiring to make an app id on steam yourself, see this thread: rlabrecque/Steamworks.NET#380 (comment).

This worked fine in unity until yesterday, and today I tried setting up steamworks4j in another project for the first time, and it kept failing to initialize. Eventually I went back to unity to see what I did differently there, and found out it stopped working there too. Turns out that just before I started testing steamworks4j, something happened to this app id, and it no longer works. I tried using a random app id from another game I own, and it worked.

This is not a problem with steamworks4j, so this issue can be closed, but I just literally spent 6 hours debugging this because it was my first experience with steamworks4j and I want to save other people the pain of figuring this out themselves.

For future reference, app ID 480 is the ID of Steam's "SpaceWar" sample project. You can always start testing with this one.